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Sweet Sorrow
Sweet Sorrow god roll & best perks
Legendary · Auto Rifle
Where it drops: Source: Season of the Risen
“A scratched-out inscription on the barrel reads, "A birthday is just a number. How about we pick this one?"”
Full perk pool, stats & source for Sweet Sorrow →
Built from 1141 curated wishlist rolls for this Auto Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
YeezyGT's WQ
pve
1008 wishlist rolls
[YeezyGT's WQ] [MW: Stability / Range] "Sweet Sorrow feels really great. There's a number of options here, from consistency with Perpetual Motion, mag refunds in Triple Tap and Pulse Monitor (Enhanced Pulse Monitor is pretty crazy), and then damage boosters in Vorpal and One-for-All. It's actually pretty nice, and may even edge out Chroma Rush for me simply because a couple of these Enhanced perks play really well into bolstering 720RPMs, and Land Tank fits perfectly for the run-and-gun identity of the archetype."
Essential perks
Land Tank
Strong alternatives
Arrowhead Brake
Perpetual Motion
Vorpal Weapon
Accurized Rounds
Vorpal Weapon
Demolitionist
Demolitionist
One for All
One for All
Perpetual Motion
Pulse Monitor
Pulse Monitor
Triple Tap
Triple Tap
Tactical Mag
Appended Mag
Flared Magwell
Chambered Compensator
Fluted Barrel
Smallbore
Polygonal Rifling
Hammer-Forged Rifling
Corkscrew Rifling
pandapaxxy
pve
mkb
controller
81 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): "It’s almost a better Chroma Rush for majors while still having good utility in general content. This allows you to expand your loadouts and flex into kinetic (or stasis) special weapons while still having that good bullet hose in your back pocket. You seriously need to clean up the recoil direction so I think arrowhead brake is a must-have on any Sweet Sorrow you do end up keeping. [...] Triple tap and vorpal weapon together can help you shred some majors or champions, but the overall lower base damage leans me to recommending other weapons specifically for major killing. You can make it work but it’s not ideal." Recommended MW: Reload.
Strong alternatives
Tactical Mag
Arrowhead Brake
Vorpal Weapon
Triple Tap
Fluted Barrel
Smallbore
Appended Mag
Extended Mag
Perpetual Motion
Auto-Loading Holster
One for All
Focused Fury
pandapaxxy
pvp
mkb
32 wishlist rolls
pandapaxxy (PvP / M+KB): "This is a fun situation where PvE and PvP mix. Arrowhead brake is still the best barrel, and I would recommend a counterbalance mod to get that recoil to 100 and give you the ease of use to invest into range or more consistency perks. The “big” damage perks on Sweet Sorrow don’t lend themselves to the PvP landscape, but one could argue demolitionist is a lethality perk, especially with current Void 3.0 grenades. Truthfully I’d try and make this weapon as consistent as physically possible and spec fully into stability. Autos are not in the best place, especially with their requirement of time-on-target for optimal TtK." Recommended MW: Range.
Strong alternatives
Extended Barrel
Tap the Trigger
Killing Wind
Accurized Rounds
Arrowhead Brake
Hammer-Forged Rifling
Extended Mag
Tactical Mag
Perpetual Motion
Demolitionist
pandapaxxy
pvp
controller
16 wishlist rolls
pandapaxxy (PvP / Controller): "This is a fun situation where PvE and PvP mix. Arrowhead brake is still the best barrel, and I would recommend a counterbalance mod to get that recoil to 100 and give you the ease of use to invest into range or more consistency perks. The “big” damage perks on Sweet Sorrow don’t lend themselves to the PvP landscape, but one could argue demolitionist is a lethality perk, especially with current Void 3.0 grenades. Truthfully I’d try and make this weapon as consistent as physically possible and spec fully into stability. Autos are not in the best place, especially with their requirement of time-on-target for optimal TtK." Recommended MW: Stability.
Strong alternatives
Smallbore
Tap the Trigger
Killing Wind
Accurized Rounds
Polygonal Rifling
Tactical Mag
Perpetual Motion
Demolitionist
Community wishlist roll
4 wishlist rolls
Chevy's S16 Super Pog PvE Loot List. Recommended MW - Range
Essential perks
Accurized Rounds
Corkscrew Rifling
Strong alternatives
Stats for All
Demolitionist
Triple Tap
One for All
What these Sweet Sorrow perks do
Vorpal Weapon
Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability.
Damage increase by Ammo Type:
• Primary Weapons: 20% [60%]
• Special Weapons: 15% [20%]
• Power Weapons: 10% [20%]
Triple Tap
Scoring 3 Precision Hits within 2 seconds of each refills 1 Ammo into the Magazine from thin air.
Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.
Perpetual Motion
While moving at a minimum of 2 meters per second:
Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds.
Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds.
Works and can activate while stowed.
One for All
Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits.
Buff duration cannot be refreshed.
Focused Fury
Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds.
Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed.
Does not buff the Splash/Explosive damage elements of other perks.
Tap the Trigger
Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits:
• 40 Stability
• 50% decreased Recoil
• 10% decreased Accuracy Cone Size
Fusion Rifles only receive 25% of the benefits.
Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst.
[Controller-Only] Weapon fires the instant trigger pressure is applied.
Killing Wind
On Weapon Kill, for 5 seconds:
• 50 Mobility
• 40 Handling and 20 Range
• 5% increased Damage Falloff Distance
Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.
Demolitionist
Weapon Kills grant 10% Grenade Ability Energy.
Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%.
Using your Grenade Ability refills the Magazine with a 3 second cooldown.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Land Tank
Kills with the weapon grant a stack of Land Tank. Maximum of 3 stacks.
Land Tank grants 10|20|30 Health stat and 5%|10%|15% Damage Resist against PvE Combatants for 5 seconds at 1|2|3 stacks.
Vorpal Weapon
Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability.
Damage increase by Ammo Type:
• Primary Weapons: 20% [60%]
• Special Weapons: 15% [20%]
• Power Weapons: 10% [20%]
🡅 Passively grants 5 Stability or Guard Resistance (Swords).
Demolitionist
Weapon Kills grant 🡅11% Grenade Ability Energy.
Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 🡅22%.
Using your Grenade Ability refills the Magazine with a 3 second cooldown.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
🡅 Grenade Ability Energy gains are increased by 10%. (e.g. 10%🠚11%)
One for All
Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 🡅11 seconds. Does not require Direct Hits.
Buff duration cannot be refreshed.
🡅 Buff Duration is increased by 1 second.
Perpetual Motion
While moving at a minimum of 2 meters per second:
Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 🡅9 seconds.
Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds.
Works and can activate while stowed.
🡅 Second Stack is gained 1 second sooner.
Pulse Monitor
Refills Magazine from reserves upon dropping to 30% Shield Health. Can activate while stowed.
Grants 50 Handling and a 0.95x Ready/Stow Animation Duration Multiplier while at or below 30% Shield Health.
Buff lingers for 1 second once the condition is no longer met.
Pulse Monitor
Refills Magazine from reserves upon dropping to 🡅35% Shield Health. Can activate while stowed.
Grants 50 Handling and a 0.95x Ready/Stow Animation Duration Multiplier while at or below 🡅35% Shield Health.
Buff lingers for 1 second once the condition is no longer met.
🡅 Activates with 5?% more Shield Health remaining.
Triple Tap
Scoring 3 Precision Hits within 🡅3 seconds of each refills 1 Ammo into the Magazine from thin air.
Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.
🡅 Allowed time between Precision Hits is increased by 1 second.
Stats for All
Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds:
• 35 Handling and Reload Speed
• 10 Stability and Range
• 5% increased Damage Falloff Distance
• 0.95x Reload Duration Multiplier
Buff duration cannot be refreshed.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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