Community wishlist roll
controller pve 66 wishlist rollsFile auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
Strong alternatives
“"Knowing how it ends isn't the same as wanting it to be over." —Rekkana, Warlock of the Kentarch 3”
Full perk pool, stats & source for Reckless Oracle →
Built from 194 curated wishlist rolls for this Auto Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
Strong alternatives
[YeezyGT's S15] (PvE / PvP): [MW: Range / Stability] "720RPMs are in a better spot than you think. The High-Caliber Rounds flinch makes a noticeable difference in a fight, and the time-to-kill when Kill Clip is up is really strong. Swashbuckler is also a strong option. Recoil Direction on Reckless Oracle is not great - you'll need to get used to active recoil control if you're not running Arrowhead Brake. A great feeling gun that feeds into the "space laser" fantasy.
Strong alternatives
Mercules904 - (okay PvE) "Atheon's Epilogue, anyone? [...] All in all not a great gun, but could be a fun change of pace."
Strong alternatives
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)
Strong alternatives
File auto generated from csv pandapaxxy-s15-roundup (tags: pvp)
Essential perks
Strong alternatives
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pve)
Essential perks
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pvp)
Essential perks
File auto generated from csv pandapaxxy-s15-roundup (tags: god-pvp)
Essential perks
Refills stowed weapon from reserves after 3.5 seconds of it being stowed.
Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.
Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.
Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.
Precision Kills grant 70 Reload Speed with a 0.9x decreased Reload Animation Duration for 6 seconds. Buff is removed on stow.
Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits: • 40 Stability • 50% decreased Recoil • 10% decreased Accuracy Cone Size Fusion Rifles only receive 25% of the benefits. Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst. [Controller-Only] Weapon fires the instant trigger pressure is applied.
Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.
Scoring 3 Precision Hits within 2 seconds of each refills 1 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.
Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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