Supercluster god roll & best perks

Supercluster — Destiny 2 Shotgun
Legendary · Shotgun
Where it drops: Source: Season of the Wish Activities

“"We are all connected. I admit this despite the few people I would rather not share a paracausal connection with. Some people. …Many people." —Osiris”

Full perk pool, stats & source for Supercluster →

Built from 135 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 63 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Does Heritage have some competition? I love to see it. Reconstruction on a non-raid weapon paired with Vorpal Weapon for consistent damage throughout the larger mag is going to be your go-to. Enhanced Cascade Point could be funny. I love it on my Until It’s Return as a mini-Fourth Horseman. Oh wow, we are like 3 layers deep. Personally I’d take Assault Mag for the boost to RPM in getting out those shots faster, but it’s not necessary." Recommended MW: Handling.

Strong alternatives

Assault Mag Reconstruction Vorpal Weapon Fluted Barrel Corkscrew Rifling Appended Mag Tactical Mag Lead from Gold Fourth Time's the Charm Cascade Point Smallbore Surrounded

Community wishlist roll

48 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 92 (https://open.spotify.com/episode/2qpoxXfXzBXohHBrdQnHbd?si=aH9jqq3kRwOtwQoh2YhHDA) with @CourtProjects and @ImpetusAlways. First-choice PvE pick for fallback damage against Boss spec in end-game content. Shapeable. Supercluster is the first Strand pinpoint slug shotgun, and the good news is it has very competitive stats. The bad news is that they're not as great as they were a few years ago for boss DPS, but you might want to keep one just in case, if you don't have a slug shotty already. Use the barrel perk to boost range and the mag perk to improve its utility - your preference between Assault Mag or Tactical Mag, or Appended Mag. If you're looking for a backup DPS weapon, then a reloading perk in the first trait column - Fourth Time's The Charm, Reconstruction, Threat Detector, or Lead From Gold for you ammo economy are all possible. For a damage boosting perk in the second trait slot, choose between Surrounded, if you're likely to be in CQC with extra adds, or Vorpal Weapon for a reliable 15% boost to damage against Majors and Bosses. The Dragon's Vengeance origin trait can be useful, although it only procs once your health bar turns red or an ally dies. You'll get a reload and 11s of a boost to range and either charge rate or handling. Recommended MW: Range, with a damage boosting (Major, Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-MajorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Strong alternatives

Assault Mag Fourth Time's the Charm Hammer-Forged Rifling Surrounded Smallbore Tactical Mag Appended Mag Reconstruction Threat Detector Lead from Gold Vorpal Weapon

Community wishlist roll

12 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 92 (https://open.spotify.com/episode/2qpoxXfXzBXohHBrdQnHbd?si=aH9jqq3kRwOtwQoh2YhHDA) with @CourtProjects and @ImpetusAlways. First-choice PvE pick for fallback damage against Boss spec in end-game content, particularly with a Strand subclass. Shapeable. Supercluster is the first Strand pinpoint slug shotgun, and the good news is it has very competitive stats. The bad news is that they're not as great as they were a few years ago for boss DPS. Use the barrel perk to boost range and the mag perk to improve its utility - your preference between Assault Mag or Tactical Mag, or Appended Mag. Slice, as the first trait column perk, when procced after using your class ability reduces outgoing damage from a target by 40%, whether or not they're immune - very useful in boss fights or as part of a Bait and Switch weapon rotation. For a damage boosting perk in the second trait slot, choose between Surrounded, if you're likely to be in CQC with extra adds, or Vorpal Weapon for a reliable 15% boost to damage against Majors and Bosses. The Dragon's Vengeance origin trait can be useful, although it only procs once your health bar turns red or an ally dies. You'll get a reload and 11s of a boost to range and either charge rate or handling. Recommended MW: Range, with a damage boosting (Boiss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Slice

Strong alternatives

Assault Mag Vorpal Weapon Hammer-Forged Rifling Smallbore Tactical Mag Appended Mag Surrounded

pandapaxxy

pvp mkb controller 12 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Slug shotguns are not nearly as dominant as they used to be. They used to be a high skill, high reward weapon that prioritized good aim for in return a deep OHK. Threat Detector and Fragile Focus both boost your already good range and handling. That’s really all you’re going to need. Invest the rest of your stats into whatever you feel like you’ll need more. Handling outside of Threat Detector range or range for when your shields are broken." Recommended MW: Range.

Essential perks

Fragile Focus

Strong alternatives

Accurized Rounds Hammer-Forged Rifling Threat Detector Smallbore Fluted Barrel Assault Mag Slideshot

What these Supercluster perks do

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Reconstruction

Every 6 seconds while not firing the weapon: Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves. Can overfill the Magazine up to double the normal capacity. Works even while stowed.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Cascade Point

After scoring a kill or multiple Precision Hits within 5 seconds of each with a different weapon: Readying this weapon reduces its Firing Delay for 🡅2.75 seconds. Firing Delay is reduced by 30% on SMGs and Machine Guns and by 40% on other archetypes. Precision Hits requried per weapon archetype: • Bows, Linear Fusion/Sniper Rifles, Shotguns, Glaive Projectiles: 2 hits • Hand Cannons, Scout Rifles: 4 hits • Auto/Trace/Pulse Rifles, SMGs, Machine Guns, Sidearms: 6 hits 🡅 Buff duration is increased by 0.25 seconds.

Fragile Focus

Passively grants 20 Range but deactivates if you drop to 0 Shield HP (Critical Health). Buff reactivates 1 second after your Shields HP fully regenerates.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Supercluster in Destiny 2

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