Tusk of the Boar god roll & best perks

Tusk of the Boar — Destiny 2 Grenade Launcher
Legendary · Grenade Launcher
Where it drops: Source: Complete Iron Banner matches and earn rank-up packages from Lord Saladin.

“Your impending death is no reason to back down.”

Full perk pool, stats & source for Tusk of the Boar →

Built from 43 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

mkb controller pve 21 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "I believe of the loot refresh, Tusk of the Boar is probably the most exciting. A strand wave frame grenade launcher? Heck yeah. We can grab ourselves an Envious Assassin and Chain Reaction roll for a “kinetic” Forbearance. If you’re looking for Strand synergy, a better combination would be Slice and Hatchling. You can also just go for a full Bait and Switch loadout with a Tusk of the Boar, Forbearance, and Apex Predator! Look at you go, you fully optimized guardian you." Recommended MW: Velocity.

Essential perks

High-Velocity Rounds

Strong alternatives

Envious Assassin Chain Reaction Quick Launch Bait and Switch Hatchling Grave Robber Slice Smart Drift Control Linear Compensator

Community wishlist roll

12 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 101 from 17 April 2024 (https://open.spotify.com/episode/1CJQuqM89I7hWA9KYvjCop?si=arncPmZ1SseRp6Atuf1ilw) with @ImpetusAlways and @CourtProjects. First-choice PvE pick for add-clearing Minor Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Tusk of the Boar is the first wave frame grenade launcher, with decent stats in comparison to its energy-slot peers. Generally, you'll want to increase velocity and add a bit of handling if you can with the barrel and mag perks. Use the first trait perk to bypass or improve the reload - Slideways is best, but Grave Robber or Enlightened Action can work too. Chain Reaction is the go-to second trait perk for additional explosive AoE damage on kills, to speed add clearing. Of the origin traits, Field Tested provides solid escalating gunfeel boosts for landing hits, as long as you don't die. Recommended MW: Velocity or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Chain Reaction High-Velocity Rounds

Strong alternatives

Slideways Quick Launch Smart Drift Control Hard Launch Linear Compensator Grave Robber Enlightened Action

pandapaxxy

controller pvp mkb 6 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "In PvP, Tusk of the Boar doesn’t have anything incredible that sets it apart from any other grenade launcher and being Strand limits it from the best grenade launcher perk: Disruption Break. Without Disruption Break I don’t see any great use outside of more niche Strand builds." Recommended MW: Velocity.

Essential perks

High-Velocity Rounds Enlightened Action

Strong alternatives

Quick Launch Swashbuckler Hatchling Smart Drift Control Linear Compensator

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 101 from 17 April 2024 (https://open.spotify.com/episode/1CJQuqM89I7hWA9KYvjCop?si=arncPmZ1SseRp6Atuf1ilw) with @ImpetusAlways and @CourtProjects. First-choice PvE pick for add-clearing Minor Spec enemies in end-game content, particularly with Hunters on Strand subclasses. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Tusk of the Boar is the first wave frame grenade launcher, with decent stats in comparison to its energy-slot peers. Generally, you'll want to increase velocity and add a bit of handling if you can with the barrel and mag perks. In the first trait column Slice is very useful against harder-hitting enemies to sever them and reduce their damage output - it's easiest to proc with the Hunter dodge and can be improved with Thread of Continuity. Chain Reaction is the go-to second trait perk for additional explosive AoE damage on kills, to speed add clearing and spread sever over a wider area. Of the origin traits, Field Tested provides solid escalating gunfeel boosts for landing hits, as long as you don't die. Recommended MW: Velocity or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Slice Chain Reaction High-Velocity Rounds

Strong alternatives

Quick Launch Smart Drift Control Hard Launch Linear Compensator

What these Tusk of the Boar perks do

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Enlightened Action

Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks. Stat bonuses at 1|2|…|12 Stacks: 2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed Stacks granted per hit by Weapon Type: • Hand Cannons: 3 Stacks • Bows: ? Stacks • Automatic Weapons: 1 Stack

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Tusk of the Boar in Destiny 2

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