Wicked Sister god roll & best perks

Wicked Sister — Destiny 2 Grenade Launcher
Legendary · Grenade Launcher
Where it drops: Source: Complete strikes and earn rank-up packages from Commander Zavala.

“The bad influence in the family.”

Full perk pool, stats & source for Wicked Sister →

Built from 100 curated wishlist rolls for this Grenade Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 27 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Wicked Sister was not a weapon I thought would be reintroduced. It fell way under the radar back in Year 1 but now is back and immediately outclasses many other grenade launchers. Clown Cartridgento Envious Arsenal, Field Prep or Auto-Loading Holster; you've got your choice in the third column. Pair that with again your choice of Explosive Light, Bait and Switch or Cascade Point and you've got a solid workhorse for most any activity." Recommended MW: Blast Radius.

Essential perks

Spike Grenades

Strong alternatives

Clown Cartridge Bait and Switch Quick Launch Explosive Light Cascade Point Envious Arsenal Field Prep Smart Drift Control Linear Compensator

pandapaxxy

pvp mkb controller 24 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "With the health changes you're going to want to push for greater than 70 Blast radius. Wicked Sister can hit that and get Impulse Amplifier for boosted velocity. I prefer Explosive Light in the last column to really push up the damage on non-direct hits but Chain Reaction is also great if your aim is better than mine." Recommended MW: Blast Radius.

Strong alternatives

Impulse Amplifier High-Explosive Ordnance Volatile Launch Explosive Light Chain Reaction Slice Unrelenting High-Velocity Rounds Confined Launch

Community wishlist roll

16 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-Champion PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for burst damage against Major and Champion enemies in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons, providing an A-Tier choice for burst damage. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). For a burst damage roll, focus on Velocity and Handling with the barrel perk, and mag size with the magazine perk. In the second trait perk column, for burst damage, Explosive Light boosts the damage by ×1.6 for up to 6 shots (7 when enhanced). First column perks worth considering are Envious Assassin to overflow your mag with kills from other weapons, Field Prep to boost your ammo reserves and reload speed, Clown Cartridge to overflow your magazine, or Auto-Loading Holster to simply reload in the background. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Handling or Velocity, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-Champion PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Explosive Light

Strong alternatives

Envious Assassin Augmented Drum Quick Launch Smart Drift Control Mini Frags Clown Cartridge Field Prep Auto-Loading Holster

Community wishlist roll

12 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for sustained boss damage in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons, providing an A-Tier choice for boss damage. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). For a sustained damage roll, focus on Velocity and Handling with the barrel perk, and mag size with the magazine perk. The ideal trait combination is Envious Arsenal and Bait and Switch, to reload and proc a ×1.3 damage boost for 10s when you rotate through your weapons but, if you don't drop that, then other first trait perk column perks with considering are Field Prep to boost your ammo reserves and reload speed, or Auto-Loading Holster to reload while you continue damage with your special weapon, can work. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Handling or Velocity, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Bait and Switch

Strong alternatives

Augmented Drum Quick Launch Envious Arsenal Smart Drift Control Mini Frags Field Prep Auto-Loading Holster

Community wishlist roll

8 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for sustained boss damage in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons, providing an A-Tier choice for boss damage. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). For a sustained damage roll, focus on Velocity and Handling with the barrel perk, and mag size with the magazine perk. In the second trait perk column, for damage, there's something to be said for the simplicity of High Ground - a ×1.2 damage boost for having your feet 1m higher than your enemy's. First column perks worth considering are Field Prep to boost your ammo reserves and reload speed, Clown Cartridge to overflow your magazine, or Auto-Loading Holster to reload while you continue damage with your special weapon, can work. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Handling or Velocity, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

High Ground

Strong alternatives

Augmented Drum Field Prep Quick Launch Smart Drift Control Mini Frags Auto-Loading Holster

Adamsdown_Boy written v8.1.5.1

8 wishlist rolls

Adamsdown_Boy written v8.1.5.1 (PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller): PvE pick for add-clearing Minor enemies in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). Add-clearing isn't really what heavy GLs are for but, if you were looking for an option, maximise the Blast Radius with the barrel and magazine perks. In the second trait perk column, Chair Reaction detonations then extend the lethal radius on kills. First column perks worth considering are Envious Assassin to overflow your mag with kills from other weapons, Field Prep to boost your ammo reserves and reload speed, Clown Cartridge to overflow your magazine, or Auto-Loading Holster to simply reload in the background. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Bladt Radius, with a Backup Mag mod.|tags:PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

High-Explosive Ordnance Chain Reaction

Strong alternatives

Envious Assassin Volatile Launch Confined Launch Clown Cartridge Field Prep Auto-Loading Holster

Community wishlist roll

3 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for sustained boss damage in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons, providing an A-Tier choice for boss damage. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). To maximise damage per shot, Hard Launch and Spike Grenades as the barrel and magazine perks boost damage by ×1.028. The ideal trait combination is Envious Arsenal and Bait and Switch, to reload and proc a ×1.3 damage boost for 10s when you rotate through your weapons but, if you don't drop that, then other first trait perk column perks worth considering are Field Prep to boost your ammo reserves and reload speed, or Auto-Loading Holster to reload while you continue damage with your special weapon, can work. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Handling or Velocity (if you get Blast Radius don't touch it or you'll reduce damage from Spike Grenades), with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Hard Launch Bait and Switch Spike Grenades

Strong alternatives

Envious Arsenal Field Prep Auto-Loading Holster

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies episode 124 from 19 November 2024 (https://open.spotify.com/episode/3n08KP410ui1TXoEdBmsvu?si=2badf5a8fcac408d) with @Saint_Kabr, @ImpetusAlways and @CourtProjects (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for sustained boss damage in general, and end-game underleveled content. Wicked Sister is here for Guardians who, for any reason, can't run Trials, Raids or Dungeons, providing an A-Tier choice for boss damage. It does drop from Vanguard activities with a 12×12 trait perk pool, so if you're after it, reset your Zavala rank as many times as you're able before focusing. At base the stats are okay - 40 Handling is 0.44s ready, 0.43s ADS and 0.39s stow speed, while the Reload Speed of 41 is a 3.24s reload. Mag size is 5 (max is 8) and with 0/1/2/3 reserve mods, you'll start with total ammo of 24/26/28/28 (max is 31). o maximise damage per shot, Hard Launch and Spike Grenades as the barrel and magazine perks boost damage by ×1.028. In the second trait perk column, for damage, there's something to be said for the simplicity of High Ground - a ×1.2 damage boost for having your feet 1m higher than your enemy's. First column perks worth considering are Field Prep to boost your ammo reserves and reload speed, Clown Cartridge to overflow your magazine, or Auto-Loading Holster to reload while you continue damage with your special weapon, can work. The Nadir Focus origin Trait boosts your projectile velocity, so pairs well. Recommended MW: Handling or Velocity, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Hard Launch High Ground Spike Grenades

Strong alternatives

Field Prep Auto-Loading Holster

What these Wicked Sister perks do

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Envious Arsenal

Dealing any damage with both of your other weapons refills the magazine from reserves upon readying the weapon.

Field Prep

Grants the following while Crouched: • 50 Reload Speed • 0.8x Reload Duration Multiplier • 0.8x Ready/Stow Duration Multiplier Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Spike Grenades

Increases Grenade Impact damage: • 12.12% increase on Special Grenade Launchers • 12.5% increase on Power Grenade Launchers Due to the ratio of Detonation and Impact damage being tied to the Blast Radius stat on Grenade Launchers, a lower stat will provide a slightly higher overall damage increase.

High Ground

Scoring a Kill grants 1 [2] Stacks of 'High Ground' for 7 seconds. Maximum of 3 Stacks. Weapon damage increases at 1|2|3 Stacks: 10% [5%] | 17.5% [10%] | 25% [15%] While you are not airborne: Damaging targets that are 2 meters [5 for Primary weapons] lower in elevation than the ground you stand on immediately grants all 3 Stacks [Primary weapons only grant 1 Stack] of the buff. The damage increase is applied to the shot triggering the perk as well. The reference point of enemies' elevation is generally their lowest point.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Explosive Light

Orb of Power pickups (even while the weapon is stowed) grant 1 Stack of Explosive Light. Maximum of 6 Stacks. Firing the weapon comsumes 1 Stack per Shot, granting increased damage and 100 Blast Radius. Grenade Launchers: 60% increased Explosive damage. Rocket Launchers: 25% increased Impact and Explosive damage. (Does not affect Wolfpack Rounds)

Clown Cartridge

Reloading randomly overfills the Magazine from reserves by 10% to 50% of the base Magazine Capacity (rounded up). Works out to a 30% overfill on average.

Chain Reaction

Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius

Cascade Point

After scoring a kill or multiple Precision Hits within 5 seconds of each with a different weapon: Readying this weapon reduces its Firing Delay for 2.5 seconds. Firing Delay is reduced by 30% on SMGs and Machine Guns and by 40% on other archetypes. Precision Hits requried per weapon archetype: • Bows, Linear Fusion/Sniper Rifles, Shotguns, Glaive Projectiles: 2 hits • Hand Cannons, Scout Rifles: 4 hits • Auto/Trace/Pulse Rifles, SMGs, Machine Guns, Sidearms: 6 hits

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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