Zealot's Reward god roll & best perks

Zealot's Reward — Destiny 2 Fusion Rifle
Legendary · Fusion Rifle
Where it drops: Source: "Garden of Salvation" Raid

“"Why not use these gifts we've been given?" —Yardarm-4, Titan of the Kentarch 3”

Full perk pool, stats & source for Zealot's Reward →

Built from 204 curated wishlist rolls for this Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

96 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Zealot's Reward is a rapid-fire fusion rifle, which are rated F-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being a "strict downgrade from high-impact and precision frames for boss damage". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the battery is empty as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/2720651699/zealots-reward and hopefully https://d2foundry.gg/w/2720651699 will show how weapon stats impact in-game performance when the site is back up and running. With 9 bolts to control, look for a barrel perk that helps with recoil control together with any other stat that you want to bump. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to the maximum of 8 shots. For dealing with tougher Minor adds or the occasional orange or yellow bar, in the first trait perk column Subsistence reloads 10% of the battery (20% when enhanced) on kills or Auto-Loading Holster refills the battery 3.5s (3.3s enhanced) after stowing. Alternatively, Lead from Gold generates 25% (35% enhanced) of your special ammo reserves when you pick up heavy bricks, saving on Ammo Generation, Scavenger and Finder mods. In the second column, One For All boosts damage by ×1.35 for a non-refreshable 10s (11s when enhanced) after hitting three separate targets within 3s of each, or Controlled Burst reduces charge time to ×0.9 and boosts damage by ×1.2 for 2s (2.5s enhanced) after a kill or landing all the bolts in a burst. The Photoinhibition origin trait is excellent in PvE, boosting shield, overshield and barrier damage, disorienting for 5s on a shield break, and AoE disorienting enemies in a 5m radius on a matching shield break. If you're interested, he name Zealot's Reward connects to the tragic lore of the fireteam of Rekkana, Yardarm-4, and Lisbon-13, who were seduced by the Black Garden. "Zealot" reflects their fanatical, corrupting obsession with the Garden's power, and the "reward" is the darkness artifacts and power they obtained, before turning on each other. Recommended MW: Charge Time, with a Charge Time or Backup Mag mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-God PvE-EndGame M+KB Controller

Strong alternatives

Accelerated Coils Arrowhead Brake Subsistence One for All Controlled Burst Auto-Loading Holster Lead from Gold Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling Hammer-Forged Rifling

Community wishlist roll

32 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-GroupAdd PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing groups of Minor adds in activities rated Normal, Hard or Very Hard difficulty, particularly on Void builds. Zealot's Reward is a rapid-fire fusion rifle, which are rated F-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being a "strict downgrade from high-impact and precision frames for boss damage". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the battery is empty as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/2720651699/zealots-reward and hopefully https://d2foundry.gg/w/2720651699 will show how weapon stats impact in-game performance when the site is back up and running. With 9 bolts to control, look for a barrel perk that helps with recoil control together with any other stat that you want to bump. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to the maximum of 8 shots. For synergising with Void builds and dealing with groups of Minor adds, in the first trait perk column Destabilizing Rounds spreads Void Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced). In the second column, Dimensional Shift grants Dimensional Breach on picking up a Void Breach - while active, a kill provides a refreshable 8s overshield. Alternatively, One For All boosts damage by ×1.35 for a non-refreshable 10s (11s when enhanced) after hitting three separate targets within 3s of each. The Photoinhibition origin trait is excellent in PvE, boosting shield, overshield and barrier damage, disorienting for 5s on a shield break, and AoE disorienting enemies in a 5m radius on a matching shield break. If you're interested, he name Zealot's Reward connects to the tragic lore of the fireteam of Rekkana, Yardarm-4, and Lisbon-13, who were seduced by the Black Garden. "Zealot" reflects their fanatical, corrupting obsession with the Garden's power, and the "reward" is the darkness artifacts and power they obtained, before turning on each other. Recommended MW: Charge Time, with a Charge Time or Backup Mag mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-GroupAdd PvE-God PvE-EndGame M+KB Controller

Essential perks

Destabilizing Rounds

Strong alternatives

Accelerated Coils Arrowhead Brake Dimensional Shift One for All Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling Hammer-Forged Rifling

pandapaxxy

pve mkb controller 24 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Zealot's Reward was never really a strong fusion in PvE. Controlled Burst and Reservoir Burst are your best perks in the fourth column, while the latter doesn't have a good pairing to overflow the magazine to get more shots without also getting kills. Lead from Gold will work best coupled with another Lead from Gold Kinetic/Stasis/Strand weapon. An interesting combination is Reservoir Burst and Destabilizing Rounds to spread Volatile and explosions." Recommended MW: Charge Time.

Strong alternatives

Accelerated Coils Arrowhead Brake Reservoir Burst Lead from Gold Destabilizing Rounds Controlled Burst Enhanced Battery Ionized Battery Subsistence Fluted Barrel

Community wishlist roll

16 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty. Zealot's Reward is a rapid-fire fusion rifle, which are rated F-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being a "strict downgrade from high-impact and precision frames for boss damage". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the battery is empty as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/2720651699/zealots-reward and hopefully https://d2foundry.gg/w/2720651699 will show how weapon stats impact in-game performance when the site is back up and running. With 9 bolts to control, look for a barrel perk that helps with recoil control together with any other stat that you want to bump. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to the maximum of 8 shots. For dealing with tougher Minor adds or the occasional orange or yellow bar, in the first trait perk column Subsistence reloads 10% of the battery (20% when enhanced) on kills, to keep the battery topped up to keep Reservoir Burst procced to provide a ×1.3 (×1.33 enhanced) damage boost when the battery is at maximum base capacity and triggers an AoE explosion on a kill, as well as passively granting +30 to Battery Capacity - the equivalent of a Backup Mag mod. The Photoinhibition origin trait is excellent in PvE, boosting shield, overshield and barrier damage, disorienting for 5s on a shield break, and AoE disorienting enemies in a 5m radius on a matching shield break. If you're interested, he name Zealot's Reward connects to the tragic lore of the fireteam of Rekkana, Yardarm-4, and Lisbon-13, who were seduced by the Black Garden. "Zealot" reflects their fanatical, corrupting obsession with the Garden's power, and the "reward" is the darkness artifacts and power they obtained, before turning on each other. Recommended MW: Charge Time, with a Charge Time or Backup Mag mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-God PvE-EndGame M+KB Controller

Essential perks

Reservoir Burst Subsistence

Strong alternatives

Accelerated Coils Arrowhead Brake Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling Hammer-Forged Rifling

Community wishlist roll

16 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice utility PvE roll for maintaining a Weaken debuff against bosses as part of a weapon rotation in activities rated Normal, Hard or Very Hard difficulty, particularly on Void builds. Zealot's Reward is a rapid-fire fusion rifle, which are rated F-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being a "strict downgrade from high-impact and precision frames for boss damage". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the battery is empty as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/2720651699/zealots-reward and hopefully https://d2foundry.gg/w/2720651699 will show how weapon stats impact in-game performance when the site is back up and running. With 9 bolts to control, look for a barrel perk that helps with recoil control together with any other stat that you want to bump. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to the maximum of 8 shots. For maintaining Weaken during boss damage phases, in the first trait perk column Auto-Loading Holster refills the battery 3.5s (3.3s when enhanced) after stowing. In the second column, Withering Gaze applies the Void Weaken debuff to targets after ADS-ing for 1.4s (1.3s enhanced) for ×1.15 damage for a refreshable 6s for your fireteam, but if the stronger ×1.3 weaken has been applied from Tractor Cannon or Shadowshot, a proc will reapply at the higher value. The Photoinhibition origin trait is excellent in PvE but less useful against bosses, boosting shield, overshield and barrier damage, disorienting for 5s on a shield break, and AoE disorienting enemies in a 5m radius on a matching shield break. If you're interested, he name Zealot's Reward connects to the tragic lore of the fireteam of Rekkana, Yardarm-4, and Lisbon-13, who were seduced by the Black Garden. "Zealot" reflects their fanatical, corrupting obsession with the Garden's power, and the "reward" is the darkness artifacts and power they obtained, before turning on each other. Recommended MW: Charge Time, with a Charge Time or Backup Mag mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-Utility PvE-EndGame PvE-God M+KB Controller

Essential perks

Withering Gaze Auto-Loading Holster

Strong alternatives

Accelerated Coils Arrowhead Brake Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Polygonal Rifling Smallbore Corkscrew Rifling Hammer-Forged Rifling

pandapaxxy

pvp mkb controller 8 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Under Pressure and Closing Time go together like peanut butter and jelly. At the bottom of the mag you have the best benefits of both perks. Both of which truly enhance the weapon feel and consistency. If you slide around a lot you can opt for Kickstart but without Slideshot or Slideways it might feel like it's lacking somewhere." Recommended MW: Range or Charge Time.

Essential perks

Under Pressure

Strong alternatives

Accelerated Coils Closing Time Hammer-Forged Rifling Kickstart Projection Fuse Smallbore

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for add-clearing groups of Minors in general, and end-game underleveled content. As a rapid-fire FR, Zealot's Reward is in a good subfamily for damage output, and reloads with a ×0.8 animation scalar when empty. At base the stats are solid, apart from having lower ammo reserves - 22 Range equates to 15.10m when ADS and 11.62m hipfire, 56 Handling equates to a 0.42s ready, 0.32s ADS and 0.28s stow time, and 48 Reload Speed is a 2.02s reload. The battery has 7 shots (8 max) and with 0/1/2/3 Reserves mods, total ammo is 19/21/24/25 (max 25). To land all your bolts, you'll need to control the terrible 49 recoil direction wit your barrel perk - Arrowhead Brake is the best way of doing that on controller, although you can probably get away with Fluted Barrel on M+KB. You can control the recoil further with Particle Repeater or push out the range with Projection Fuse as the battery perk. For clearing groups of adds, the trait perk combination of Subsistence to reload a shot (2 when enhanced) on kills, and Reservoir Burst for a ×1.25 damage boost and AoE detonation on kill, as well as maximising the battery size to 8, work well. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Charge Time, with a Quick Access Sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Reservoir Burst Subsistence

Strong alternatives

Arrowhead Brake Particle Repeater Fluted Barrel Projection Fuse

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for add-clearing groups of Minors in general, and end-game underleveled content. As a rapid-fire FR, Zealot's Reward is in a good subfamily for damage output, and reloads with a ×0.8 animation scalar when empty. At base the stats are solid, apart from having lower ammo reserves - 22 Range equates to 15.10m when ADS and 11.62m hipfire, 56 Handling equates to a 0.42s ready, 0.32s ADS and 0.28s stow time, and 48 Reload Speed is a 2.02s reload. The battery has 7 shots (8 max) and with 0/1/2/3 Reserves mods, total ammo is 19/21/24/25 (max 25). To land all your bolts, you'll need to control the terrible 49 recoil direction wit your barrel perk - Arrowhead Brake is the best way of doing that on controller, although you can probably get away with Fluted Barrel on M+KB. You can control the recoil further with Particle Repeater or push out the range with Projection Fuse as the battery perk. For clearing groups of adds, the trait perk combination of Destabilizing Rounds to spread volatility on kills, and Reservoir Burst for a ×1.25 damage boost and AoE detonation on kill, as well as maximising the battery size to 8, work well. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Charge Time, with a Quick Access Sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Reservoir Burst Destabilizing Rounds

Strong alternatives

Arrowhead Brake Particle Repeater Fluted Barrel Projection Fuse

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-EndGame M+KB Controller): Backup PvE pick for add-clearing groups of Minors in general, and end-game underleveled content. As a rapid-fire FR, Zealot's Reward is in a good subfamily for damage output, and reloads with a ×0.8 animation scalar when empty. At base the stats are solid, apart from having lower ammo reserves - 22 Range equates to 15.10m when ADS and 11.62m hipfire, 56 Handling equates to a 0.42s ready, 0.32s ADS and 0.28s stow time, and 48 Reload Speed is a 2.02s reload. The battery has 7 shots (8 max) and with 0/1/2/3 Reserves mods, total ammo is 19/21/24/25 (max 25). To land all your bolts, you'll need to control the terrible 49 recoil direction wit your barrel perk - Arrowhead Brake is the best way of doing that on controller, although you can probably get away with Fluted Barrel on M+KB. You can control the recoil further with Particle Repeater or push out the range with Projection Fuse as the battery perk. For clearing groups of adds, the trait perk combination of Auto-Loading Holster to ensure the magazine is always full to proc Reservoir Burst for a ×1.25 damage boost and AoE detonation on kill, as well as maximising the battery size to 8, work well. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Charge Time, with a Quick Access Sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader.|tags:PvE PvE-MinorSpec PvE-EndGame M+KB Controller

Essential perks

Reservoir Burst Auto-Loading Holster

Strong alternatives

Arrowhead Brake Particle Repeater Fluted Barrel Projection Fuse

What these Zealot's Reward perks do

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Dimensional Shift

Collecting a Void Breach grants 'Dimensional Breach' until your next Weapon Kill. Scoring a Weapon Kill while Dimensional Breach is active grants a 22.5 HP Void Overshield for 8 seconds (12 with Echo of Persistence) and begins a 5 second timer. Additional weapon kills extend the timer back to 5 seconds.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Controlled Burst

Scoring a Kill or hitting every shot in a burst grants 20% increased damage and 10% decreased Charge Time for 2 seconds.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Reservoir Burst

Passively grants 30 Magazine Size stat. (Identical to a Backup Mag mod) While Magazine is at or above maximum capacity: Grants 30% increased damage and causes enemies to explode on death, dealing 162.5 damage in a ? meter radius. Explosions inherit the weapon's element and Combatant Damage Scaling. Explosions triggered with Linear Fusion Rifle kills deal an additional 30% increased damage.

Withering Gaze

Aiming Down Sights (ADS) for 1.5 seconds without firing and staying ADS causes your next shot to apply Weaken on a Direct Hit. Timer starts as soon as ADS input is pressed.

Closing Time

Grants linearly scaling benefits as the Magazine drops from 50% capacity to empty: • 10 to 20 Range • 30? to 50? Handling • 10-20% decreased Handling Animation Duration • 5?% to 10?% decreased Accuracy Cone Size Special weapons only receive 50% of the benefits. Stats are rounded up.

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Kickstart

Upon sliding after sprinting for 1.5 seconds with the weapon held: Grants 15% increased damage and 20% decreased Charge Time for ? seconds.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Zealot's Reward in Destiny 2

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