A Sudden Death god roll & best perks

A Sudden Death — Destiny 2 Shotgun
Legendary · Shotgun

“"Everything dies. This is proof." —Emissary of the Nine”

Full perk pool, stats & source for A Sudden Death →

Built from 78 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve controller mkb 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "A Sudden Death is not a great shotgun for PvE, while you do have Envious Assassin and One-Two Punch which together allow you to never worry about reloading, I find rapid-fire frames at the opposite end of the shotgun spectrum better for One-Two Punch. Trench Barrel and Grave Robber are great combinations for “maining” this shotgun but an even better combination would be Destabilizing Rounds and Repulsor Brace, the issue with this combo is that it’s a shotgun and not a primary ammo weapon." Recommended MW: Range, Stability, Handling, or Reload Speed.

Strong alternatives

Assault Mag Envious Assassin Barrel Shroud One-Two Punch Trench Barrel Destabilizing Rounds Grave Robber Repulsor Brace Appended Mag Tactical Mag Corkscrew Rifling

pandapaxxy

pvp controller mkb 12 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "I used all my “creator” luck on my own personal Sudden Death, which I am very happy with. Threat Detector and Opening Shot are going to be the tried and true combinations. If you rock exotics like Ophidians, Dragon’s Shadow, or even Speedloader Slacks you can go with Slideshot, and those who love arc will love Elemental Capacitor. Opening Shot regardless of third column perk is still your best bet." Recommended MW: Range or Handling.

Essential perks

Opening Shot

Strong alternatives

Barrel Shroud Accurized Rounds Threat Detector Elemental Capacitor Slideshot Assault Mag Smallbore

Community wishlist roll

8 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 97 from 13 March 2024 (https://open.spotify.com/episode/4Uy7pfo5Thjtt2MF4vZitv?si=8e3adcb68d234006) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for burst damage against Minor and Boss Spec enemies in end-game content. A Sudden Death returns as void, rather than arc shotgun with the rather poor stats you'd expect from a Year 1 gun. If you already have a burst damage void shotgun then feel free to pass as it's likely a fair bit better. If you are making do, then Barrel Shroud or Corkscrew Rifling pad out the Handling stats a little, or Full Choke tightens the pellet spread as the barrel perk, and Assault Mag speeds up shots, or Tactical Mag adds one to the mag as the magazine perk. You could take your choice of either Threat Detector's Handling and Reload buffs or Envious Assassin for an overflowed magazine to start an engagement with. One-Two Punch doubles melee damage when procced for fast burst damage against majors and champions. The Crossing Over origin trait is useful all around for PvE, with bumps to range and handling in the top half of a magazine, and a small 3% damage boost at the bottom. Recommended MW: Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-MajorSpec, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

One-Two Punch

Strong alternatives

Assault Mag Envious Assassin Full Choke Tactical Mag Barrel Shroud Threat Detector Corkscrew Rifling

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 97 from 13 March 2024 (https://open.spotify.com/episode/4Uy7pfo5Thjtt2MF4vZitv?si=8e3adcb68d234006) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for burst damage against Minor and Boss Spec enemies in end-game content. A Sudden Death returns as void, rather than arc shotgun with the rather poor stats you'd expect from a Year 1 gun. If you already have a burst damage void shotgun then feel free to pass as it's likely a fair bit better. If you are making do, then Barrel Shroud or Corkscrew Rifling pad out the Handling stats a little as the barrel perk, and Assault Mag speeds up shots, or Tactical Mag adds one to the mag as the magazine perk. You could take your choice of either Threat Detector's Handling and Reload buffs or Envious Assassin for an overflowed magazine to start an engagement with. Trench Barrel bumps up damage by 50% for three shots when procced - although you'll obviously need to be right up close to take advantage! The Crossing Over origin trait is useful all around for PvE, with bumps to range and handling in the top half of a magazine, and a small 3% damage boost at the bottom. Recommended MW: Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-MajorSpec, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Trench Barrel Threat Detector

Strong alternatives

Assault Mag Barrel Shroud Corkscrew Rifling Tactical Mag

What these A Sudden Death perks do

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Trench Barrel

Dealing Melee Damage grants the following for the next 3 shots within 5 seconds: • 30 Reload Speed and 30 Handling • 50% increased damage Stowing the weapon removes the buff.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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