Astral Horizon god roll & best perks

Astral Horizon — Destiny 2 Shotgun
Legendary · Shotgun
Where it drops: Source: Trials of Osiris Challenges

“Even the brightest stars eventually set.”

Full perk pool, stats & source for Astral Horizon →

Built from 99 curated wishlist rolls for this Shotgun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload. Aggressive(55) Kinetic Shotgun Special Ammo. "Astral Horizon graces yet again. No quickdraw but that’s okay. One-Two Punch and Pugilist are the best combos together, but lack a reliable reload perk. Surplus and Slideshot both reload your weapon but it’s not the same as Auto-Loading Holster or Grave Robber."

Strong alternatives

Pugilist Assault Mag Barrel Shroud One-Two Punch Corkscrew Rifling Smallbore Appended Mag Tactical Mag Surplus Slideshot Vorpal Weapon Swashbuckler

pandapaxxy

pvp controller 18 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Range. Aggressive(55) Kinetic Shotgun Special Ammo. "Most Crucible players should rejoice over this shotgun returning. The issue lies in its competition. Imperial Decree is easier to farm, has comparable stats, and while not getting adept mods, is able to stay stat for stat compared to Astral Horizon (Adept). Taking a look at both shotguns with Barrel Shroud, Accurized, Threat Detector, Opening Shot, and a Range masterwork / frame. Even with an adept Range mod on Atral Horizon both shotguns have the same range stat of 79, handling is actually best on Imperial Decree by 2 (43 to 41). Meaning it might just be better to farm out an Imperial Decree unless you really like glow on your weapons."

Essential perks

Accurized Rounds

Strong alternatives

Opening Shot Barrel Shroud Threat Detector Smallbore Corkscrew Rifling Slideshot Surplus Elemental Capacitor

What these Astral Horizon perks do

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Astral Horizon in Destiny 2

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