Song of Ir Yût (Adept) god roll & best perks

Song of Ir Yût (Adept) — Destiny 2 Machine Gun
Legendary · Machine Gun
Where it drops: Source: "Crota's End" Raid

“It is the song of endings.”

Full perk pool, stats & source for Song of Ir Yût (Adept) →

Built from 466 curated wishlist rolls for this Machine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

240 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Song of Ir Yût is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed are pretty much essential for this roll. For a sustained boss damage roll, in the first trait perk column Rewind Rounds refills 70% of hits landed from reserves when the magazine empties, or Reconstruction refills 25% of the magazine every 5.5s up to ×2 capacity when stowed during add phases or not firing. Alternatively, Demolitionist provides an instant magazine refill on grenade use and chunk grenade ability energy on kills. For damage, Bait and Switch boosts damage by ×1.3 for 11s for doing damage with your other two weapons, or take advantage of the overflowed magazine with Target Lock which stacks up to 5 times on repeated hits within 0.2s of each other for up to ×1.4 damage at 110.33% of base magazine capacity. Aegis ranks the Cursed Thrall origin trait as A-Tier -synergising well with melee builds - killing an enemy with a melee gives you 8.5s to proc a 4.5m radius Cursed Thrall AoE explosion on your next weapon kill. If you're interested, the name is a direct reference to the Deathsong, a lethal Hive melody - a mathematical description of death - composed and sung by the Hive Wizard Ir Yût, the Deathsinger. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Strong alternatives

Arrowhead Brake Extended Mag Bait and Switch Rewind Rounds Target Lock Reconstruction Demolitionist Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

112 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly with Arc builds. Song of Ir Yût is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed are pretty much essential for this roll. For tackling add groups and the occasional tougher enemy, there's a double trait perk damage pairing in Jolting Feedback which applies Arc Jolt after 14 hits (11 when Amplified) to tougher enemies who can survive the weapon damage, triggering chain lightning on further hits for both target and AoE damage, and Master of Arms provides ×1.15 damage for 8s after a kill with any weapon, with a second stack of ×1.25 for 5s on any kills with the first stack active or Sword Logic provides up to ×4 stacks depending on the type of enemy killed - a ×1.15 boost for 6.5s on killing a Minor add, ×1.25 for 8.5s for an Elite, ×1.35 for 11.5s for a Champion or Miniboss, and ×1.5 for 16.5s for a Boss, with all the timers refreshed on further kills. Aegis ranks the Cursed Thrall origin trait as A-Tier -synergising well with melee builds - killing an enemy with a melee gives you 8.5s to proc a 4.5m radius Cursed Thrall AoE explosion on your next weapon kill. If you're interested, the name is a direct reference to the Deathsong, a lethal Hive melody - a mathematical description of death - composed and sung by the Hive Wizard Ir Yût, the Deathsinger. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Jolting Feedback

Strong alternatives

Arrowhead Brake High-Caliber Rounds Master of Arms Sword Logic Armor-Piercing Rounds Ricochet Rounds Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

80 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly for Arc builds. Song of Ir Yût is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed are pretty much essential for this roll. For a sustained boss damage roll when using an Arc build, in the first trait perk column Supercharged Magazine refills 5% of the magazine every 1.5s while you're Amplified or, after you sprint when Amplified to gain Speed Booster this accelerates to 5% every 0.25s while the buff is active, overflowing the magazine to up to ×2 capacity. For damage, Bait and Switch boosts damage by ×1.3 for 11s for doing damage with your other two weapons, or take advantage of the overflowed magazine with Target Lock which stacks up to 5 times on repeated hits within 0.2s of each other for up to ×1.4 damage at 110.33% of base magazine capacity. Aegis ranks the Cursed Thrall origin trait as A-Tier -synergising well with melee builds - killing an enemy with a melee gives you 8.5s to proc a 4.5m radius Cursed Thrall AoE explosion on your next weapon kill. If you're interested, the name is a direct reference to the Deathsong, a lethal Hive melody - a mathematical description of death - composed and sung by the Hive Wizard Ir Yût, the Deathsinger. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Supercharged Magazine

Strong alternatives

Arrowhead Brake Extended Mag Bait and Switch Target Lock Appended Mag Alloy Magazine Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

16 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly with Arc builds. Song of Ir Yût is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet​, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but no other benefits as per the Destiny Data Compendium. The recoil direction is right but pretty tight so you could improve Recoil Direction or look to boost Stability to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed are pretty much essential for this roll if you're not using Hunter dodge to reload. For tackling add groups and the occasional tougher enemy, there's a double trait perk damage pairing in Jolting Feedback which applies Arc Jolt after 14 hits (11 when Amplified) to tougher enemies who can survive the weapon damage, triggering chain lightning on further hits for both target and AoE damage, and Mega Kill Clip which boosts damage by ×1.4 with a duration of 3s + (2s × the number of kills) up to a max 20s, on a reload within 5s of a kill. Aegis ranks the Cursed Thrall origin trait as A-Tier -synergising well with melee builds - killing an enemy with a melee gives you 8.5s to proc a 4.5m radius Cursed Thrall AoE explosion on your next weapon kill. If you're interested, the name is a direct reference to the Deathsong, a lethal Hive melody - a mathematical description of death - composed and sung by the Hive Wizard Ir Yût, the Deathsinger.. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Minor PvE-SingleAdd PvE-EndGame PvE-God M+KB Controller

Essential perks

Mega Kill Clip Jolting Feedback

Strong alternatives

Arrowhead Brake Flared Magwell Light Mag Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore Hammer-Forged Rifling

Community wishlist roll

10 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 79 (https://open.spotify.com/episode/1qz5FD88RfmGHDjedV6nGo?si=7e1c1558ecea4f1c) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for add-clear against chunkier Minor Spec enemies and the occasional major in end-game content. Barrel and Mag re-shapeable. There's a lot of competition in the arc LMGs, and Song of Ir Yût has lower than average stats but saves itself with some nice trait perk combinations. Handling makes most weapons feel better - Fluted Barrel adds the most, but Arrowhead Brake also helps max out the recoil direction in the barrel perk slot. For the magazine perk, you can choose the combat effect mag of your preference, or maybe go with Appended Mag or Flared Magwell to round out the stats further. As the first trait column support perk, Unrelenting as the second column signature perk is great in end-game content for healing you and keeping you in a fight. You've got a pretty big mag, so you can use it to start and then escalate the new-to-season-22 Sword Logic perk damage tiers to rip through Minor Spec adds and the occasional Major. Maybe not so useful with this roll, but the Cursed Thrall origin perk synergises well with melee builds and is a lot of fun for helping soften up groups of enemies when active. Recommended MW: Handling or Range, with a damage boosting (Minor, Adept Big Ones or Taken Spec) or Backup Mag mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Sword Logic Unrelenting

Strong alternatives

High-Caliber Rounds Fluted Barrel Arrowhead Brake Armor-Piercing Rounds Ricochet Rounds Appended Mag Flared Magwell

Community wishlist roll

8 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 79 (https://open.spotify.com/episode/1qz5FD88RfmGHDjedV6nGo?si=7e1c1558ecea4f1c) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for add-clear against chunkier Minor Spec enemies and the occasional major in end-game content. Barrel and Mag re-shapeable. There's a lot of competition in the arc LMGs, and Song of Ir Yût has lower than average stats but saves itself with some nice trait perk combinations. Handling makes most weapons feel better - Fluted Barrel adds the most, but Arrowhead Brake also helps max out the recoil direction in the barrel perk slot. Maximise your magazine size with Extended Mag or Appended Mag as the perk, and then in the first column as the support perk, you can then make the most of this with Rewind Rounds or Reconstruction so you can essentially keep firing til you run out of ammo. With this set-up, you can start and then escalate the new-to-season-22 Sword Logic perk damage tiers to rip through Minor Spec adds and Majors, and even an occasional boss. Maybe not so useful with this roll, but the Cursed Thrall origin perk synergises well with melee builds and is a lot of fun for helping soften up groups of enemies when active. Recommended MW: Handling or Range, with a damage boosting (Minor, Adept Big Ones or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Sword Logic

Strong alternatives

Fluted Barrel Extended Mag Rewind Rounds Arrowhead Brake Appended Mag Reconstruction

What these Song of Ir Yût (Adept) perks do

Mega Kill Clip

Finishing a reload within ? seconds of a Weapon Kill grants 40% increased damage for a duration based on the number of kills achieved before reloading. Maximum of 20 seconds. Base duration is 3 + 2 additional seconds for each kill scored before reloading (One kill is 5 seconds, two kills is 7 seconds...) Additional kill-reloads will additively stack on top of the currently active timer, extending its duration up to the maximum.

Jolting Feedback

Scoring multiple Direct Hits with the weapon within 3 seconds of each causes the next Direct Hit to apply Jolt. Being Amplified decreases the number of Hits required. Hits needed to activate normally | while Amplified: • Submachine Guns, Trace Rifles: 18 | 13 • Machine Guns: 16 | 11 • Auto Rifles: 15 | 11 • Pulse Rifles: 14 | 9 • Sidearms: 10 | 7 • Rocket Pulse Rifle: 8 | 5 • Scout Rifles, Hand Cannons: 7 | 6 • Swords: 6 | 4 • Glaives, Linear Fusion Rifles: 4 | 3 • Rocket Sidearm, Sniper Rifle?: 4 | 2 • Bows, Grenade Launchers: 3 | 2 • Shotguns, Aggressive Frame Fusion Rifle: 3|1

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Master of Arms

Scoring a Kill with any weapon grants Master of Arms x1, granting 15% increased damage for 7 seconds. Scoring a Kill with any weapon with Master of Arms active grants Master of Arms x2, granting 25% increased damage for 4 seconds. Master of Arms x2 expiring reverts the buff back to Master of Arms x1.

Sword Logic

Weapon Kills grant Stacks of Sword Logic. The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation: • Minors: 1 Stack for 5.5 seconds • Elites, Players: 2 Stacks for 7.5 seconds • Players in their Super and Minibosses: 3 Stacks for 10.5 seconds • Bosses: 4 Stacks for 15.5 seconds Damage increase at 1|2|3|4 Stacks: 15% | 25% [15%] | 35% | 50% Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Target Lock

Successive Hits within 0.2 seconds of each grant a ramping Damage Buff after scoring 12.5% of the Magazine Capacity as hits. Missing deactivates the buff. Stacks displayed on-screen are only visual aides, the buff ramps up with each shot once active. Reaches maximum strength at 5 Stacks. % of the Magazine Capacity as Hits required for each Visual Stack: 12.5%|35.5%|54.5%|74.5%|110.33% Damage Buff ramps up from 16.73% [10.46%] to 40% [25%] upon reaching maximum strength. Assuming no missed shots, it provides roughly a 25% [15.85%] Damage Buff on average after firing 100% of the Magazine Capacity.

Reconstruction

Every 6 seconds while not firing the weapon: Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves. Can overfill the Magazine up to double the normal capacity. Works even while stowed.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Supercharged Magazine

Refills 5% of the magazine (rounded up) every 1.5 seconds while Amplified. Activating Speed Booster increases this rate to once every 0.25 seconds, and allows the perk to overfill the magazine up to double its base capacity.

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Song of Ir Yût (Adept) in Destiny 2

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