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The Vision
The Vision god roll & best perks
Legendary · Sidearm
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“Glory in the damage the right blast can do.”
Full perk pool, stats & source for The Vision →
Built from 266 curated wishlist rolls for this Sidearm. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these The Vision perks do
Ambitious Assassin
Reloading after scoring Kills with the weapon overfills the magazine from reserves based on the number of Kills scored.
Overfill amount maxes out at 150% of the Magazine Capacity. Always rounds up. Kill counter persists through stow.
Overfill amount per Kill scored:
• Primary Weapons: 20%
• Special and Power Weapons: 10%
One for All
Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits.
Buff duration cannot be refreshed.
Swashbuckler
Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks.
(Glaive) Melee Kills grant all 5 Stacks instantly.
Damage increase at 1|2|3|4|5 Stacks:
6.7% | 13.3% | 20% | 26.6% | 33.3%
Stowing the weapon removes the buff.
Kill Clip
Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds.
Stowing the weapon removes the buff.
Does not buff the Splash/Explosive damage elements of other perks.
Disruption Break
On Elemental, Barrier or Guardian Shield Break:
Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds.
Stacks with all other Buffs and Debuffs (including itself).
Grave Robber
Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves.
3 second cooldown between activations.
Killing Wind
On Weapon Kill, for 5 seconds:
• 50 Mobility
• 40 Handling and 20 Range
• 5% increased Damage Falloff Distance
Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.
Elemental Capacitor
Grants Passive Bonuses based on the element of your selected Super's element:
• Solar: 50 Reload Speed
• Arc: 50 Handling
• Void: 20 Stability
• Strand: 20 Airborne Effectiveness
• Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty
Surplus
Grants Stat Bonuses depending on the number of Charged Abilities.
Stat Bonuses with 1|2|3+ Charged Abilities:
• 5|15|25 Stability
• 5|25|60 Handling
• 10|25|60 Reload Speed
Alloy Magazine
Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty.
Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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